Class and level | Cleric 1 |
Duration | 6 turns |
Range | 30' |
All creatures within range are protected from cold, as follows:
Unharmed by non-magical freezing temperatures.
Gain a +2 bonus to all saving throws versus cold-based magical or breath attacks.
Cold-based damage is reduced by 1 point per damage die rolled. (Each die inflicts a minimum of 1 hit point damage.)