Class and level | Cleric 2 |
Duration | 12 turns |
Range | 180' |
A 15' radius area is rendered utterly silent.
All sound is stopped and conversation and spell casting are impossible.
Noise originating from outside the silenced area can be heard by those within it.
Silence may be cast upon a creature, which must save versus spells. If the save fails, the 15' radius area of silence moves with the creature. If the save succeeds, the spell's effect remains stationary-the targeted creature may move out of it.