Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
gameinfo:twenty_questions_rules [2019/07/08 18:44] – [How do I identify magic items?] restlessgameinfo:twenty_questions_rules [2019/10/11 01:04] (current) – [Can I buy magic items? Oh, come on: how about just potions?] restless
Line 7: Line 7:
 Either: Either:
  
-  * 3d6 and arrange freely, **or** +  * 3d6 and arrange freely, __//or//__ 
-  * roll 3d6 in order, but for //one// ability score you may roll 5d6h3.+  * roll 3d6 in order, but for __//one//__ ability score you may roll 5d6h3.
  
  
Line 106: Line 106:
 Well, okay... you get 50 XP per HD for killing monsters, plus an extra HD for special abilities.  It's a lot at first, but not a whole lot once you pass third or fourth level. Well, okay... you get 50 XP per HD for killing monsters, plus an extra HD for special abilities.  It's a lot at first, but not a whole lot once you pass third or fourth level.
  
-You get 1 XP per 1 GP that you //spend// that was //earned by adventuring// If you get a bunch of gold and hoard it, you don't get any experience for it until it's spent.  If you decide to shuffle cargo between towns for money, you don't get XP for it.+You get 1 XP per 1 GP that you //spend// that was //earned by adventuring// If you get a bunch of gold and hoard it, you don't get any experience for it until it's spent.  If you decide to shuffle cargo between towns for money, you don't get XP for it no matter when or how you spend it.
  
 Also, you get XP for exploration.  Being the first one to find a legendary place or thing can confer experience, and some things are so awesome and inspiring that everyone who sees them will get some XP to reflect how it shapes their view of the world. Also, you get XP for exploration.  Being the first one to find a legendary place or thing can confer experience, and some things are so awesome and inspiring that everyone who sees them will get some XP to reflect how it shapes their view of the world.
  
-Also, you get XP for carousing.  If things don't go your way, you can also get consequences for carousing!+Finally, you get XP for carousing.  If things don't go your way, you can also get consequences for carousing!
 ==== How are traps located? Description, dice rolling, or some combination? ==== ==== How are traps located? Description, dice rolling, or some combination? ====
  
Line 126: Line 126:
 ==== Can I buy magic items? Oh, come on: how about just potions? ==== ==== Can I buy magic items? Oh, come on: how about just potions? ====
  
-There aren't MagicMart™ stores, if that's what you're asking, but there may be places where one can pick up enchanted gear, auction houses selling items of antiquity that may have certain dwoemers, etc.+There aren't MagicMart™ stores, if that's what you're asking, but there may be places where one can pick up enchanted gear, auction houses selling items of antiquity that may have certain dwoemers, witches or hedge mages hawking charms and disgusting-looking brews at the bazaar, etc.
  
 ==== Can I create magic items? When and how? ==== ==== Can I create magic items? When and how? ====