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| rules:house:fate_chart_of_doom [2018/08/31 21:52] – external edit 127.0.0.1 | rules:house:fate_chart_of_doom [2018/08/31 22:07] (current) – restless | ||
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| - | The style of play for this game is a [[gameinfo:faq_prospective_players# | + | The style of play for this game is a [[http:// |
| This system is //not// meant to punish players. | This system is //not// meant to punish players. | ||
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| ===== Ending a session ===== | ===== Ending a session ===== | ||
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| ===== The Procedure ===== | ===== The Procedure ===== | ||
| - | First, you must [[# | + | First, you must [[# |
| ==== Escape check ==== | ==== Escape check ==== | ||
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| | 1 | You lucky dog! You manage to somehow escape the dark forces of the dungeon. You return to civilization, | | 1 | You lucky dog! You manage to somehow escape the dark forces of the dungeon. You return to civilization, | ||
| | 2 | Waitaminute, | | 2 | Waitaminute, | ||
| - | | 3 | Maimed. You escape but suffer the effects of a random critical hit. Also, 50% of your stuff is gone, randomly determined. | + | | 3 | Maimed. You escape but suffer the effects of a random critical hit. Also, 50% of your stuff is gone, randomly determined. |
| | 4 | Alas, you are no more. If any comrades escape they are able to bring your remains and your stuff back to civilization. | | 4 | Alas, you are no more. If any comrades escape they are able to bring your remains and your stuff back to civilization. | ||
| | 5 | Pining for the fjords. If any comrades escape they are able to bring your remains back to civilization, | | 5 | Pining for the fjords. If any comrades escape they are able to bring your remains back to civilization, | ||
| | 6 | Dead as a doornail. The general location of your body is known to any surviving comrades. | | 6 | Dead as a doornail. The general location of your body is known to any surviving comrades. | ||
| - | | 7 | Your stuff has become part of a dragon’s hoard and your body part of a dragon’s | + | | 7 | Your stuff has become part of a monster' |
| | 8 | That is an ex-character. The location of your body is unknown to all. | | | 8 | That is an ex-character. The location of your body is unknown to all. | | ||
| | 9 | Bought the farm. Your body and possessions irretrievable due to dragon fire, ooze acid, disintegrator beam, etc. | | | 9 | Bought the farm. Your body and possessions irretrievable due to dragon fire, ooze acid, disintegrator beam, etc. | | ||
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| | 15 | Captured by monsters. Unseen monsters spirit you away to an unknown location. | | 15 | Captured by monsters. Unseen monsters spirit you away to an unknown location. | ||
| | 16 | A fate worse than death. Drafted into the ranks of the monsters. Roll d6: 1-2 undead, 3 lycanthrope, | | 16 | A fate worse than death. Drafted into the ranks of the monsters. Roll d6: 1-2 undead, 3 lycanthrope, | ||
| - | | 17 | You and your stuff are sacrificed to the loathsome Frog Gods in order to gate in d6 Croaking Demons | + | | 17 | You and your stuff are sacrificed to the godlings |
| | 18 | A gorgon or somesuch has petrified you. Escaping characters know what level to search for your statue. | | 18 | A gorgon or somesuch has petrified you. Escaping characters know what level to search for your statue. | ||
| | 19 | Lost in the dungeon. GM sets your location each session. Re-enter play if the party finds you. | | | 19 | Lost in the dungeon. GM sets your location each session. Re-enter play if the party finds you. | | ||
| | 20 | Opportunity for betrayal. Pick one other character who got away safe. Roll 1d6, 1-4 he takes your place and has to roll on this chart while you escape, 5-6 you both suffer the fate rolled by your victim. | | 20 | Opportunity for betrayal. Pick one other character who got away safe. Roll 1d6, 1-4 he takes your place and has to roll on this chart while you escape, 5-6 you both suffer the fate rolled by your victim. | ||


