Silence 15' Radius

Class and level Cleric 2
Duration 12 turns
Range 180'

A 15' radius area is rendered utterly silent.

  • All sound is stopped and conversation and spell casting are impossible.
  • Noise originating from outside the silenced area can be heard by those within it.
  • Silence may be cast upon a creature, which must save versus spells. If the save fails, the 15' radius area of silence moves with the creature. If the save succeeds, the spell's effect remains stationary-the targeted creature may move out of it.

Boomer D&D: “We are brutal mercenaries who take whatever isn't nailed down. We get killed because we didn't understand the ten paragraph description of the trapped room.”