Growth of Animal

Class and level Cleric 3
Duration 12 turns
Range 120'

One non-magical, normal animal is doubled in size when this spell is cast upon it.

  • The animal's strength is doubled, along with the damage inflicted by its attacks and the amount of weight it can carry.
  • This spell may be used on giant versions of normal animals, but intelligent animals and fantastic monsters are unaffected.

“The worthy GM never purposely kills players’ PCs, he presents opportunities for the rash and unthinking players to do that all on their own.”
― Gary Gygax