Protection from Evil 10' Radius

Class and level Magic-User 3
Duration 12 turns
Range 10' around the caster

This spell wards the caster and all allies within 10' from attacks by creatures of another alignment, as follows:

  • Those warded gain a +1 bonus to saving throws against attacks or special abilities of affected creatures.
  • Affected creatures' attacks against those warded are penalised by -1.

Additionally, the spell prevents enchanted, constructed, or summoned creatures from making melee attacks against those warded, though they may still make ranged attacks. If any of the warded party engages such a creature in melee, this protection is broken (those warded still gain the bonuses to saving throws and attack rolls mentioned above).


Fumble! You lose your wind and realize you should try to relax.