Resist Cold

Class and level Cleric 1
Duration 6 turns
Range 30'

All creatures within range are protected from cold, as follows:

  • Unharmed by non-magical freezing temperatures.
  • Gain a +2 bonus to all saving throws versus cold-based magical or breath attacks.
  • Cold-based damage is reduced by 1 point per damage die rolled. (Each die inflicts a minimum of 1 hit point damage.)

“Maybe I’m just getting too old to want to have to deal with a heap o’ rules and the steaming heap o’ rules lawyers who go with them.”
― Gary Gygax