Hold Person
This spell causes one or more humans, demihumans, or humanoid monsters to be paralysed if they fail a saving throw versus spells. It may be cast in two ways:
- Against an individual. The target's saving throw is penalised by -2.
- Against a group. 1d4 individuals in the group are targeted.
Humanoids of greater than 4+1 HD and undead are not affected.