Cure Disease
This spell has two uses:
- Cure a subject of any disease, including those of magical origin.
- Instantly kill green slime.
Reversed: Cause Disease
Inflicts a terrible withering disease on a victim, if a saving throw versus spells is failed. The disease has the following effects:
- Death within 2d12 days.
- A -2 penalty to attack rolls.
- Natural healing takes twice the usual time.
- Magical healing is utterly ineffective.
This disease can be cured with a casting of cure disease.