Cure Disease

Class and level Cleric 3
Duration Instant
Range 30'

This spell has two uses:

  • Cure a subject of any disease, including those of magical origin.
  • Instantly kill green slime.

Reversed: Cause Disease

Inflicts a terrible withering disease on a victim, if a saving throw versus spells is failed. The disease has the following effects:

  • Death within 2d12 days.
  • A -2 penalty to attack rolls.
  • Natural healing takes twice the usual time.
  • Magical healing is utterly ineffective.

This disease can be cured with a casting of cure disease.


Retro fun for a modern lifestyle