Raise Dead
This spell has two uses:
- Restore life to a recently deceased human or demihuman. The cleric can raise a person that has been dead for no longer than four days per level of the cleric above 7th. For example, a 10th level cleric can revive a character that has been dead for twelve days (three levels above 7th × four days). Coming back from the dead is an ordeal. Until the subject gets two full weeks of bed rest, he or she has 1 hit point, moves at half the normal rate, cannot carry heavy items, and cannot attack, cast spells, or use other class abilities. This period of weakness may not be shortened by any magical healing.
- Destroy an undead monster, if it fails a saving throw versus spells.
Reversed: Finger of Death
Directs a ray of deadly magic at a single target. If the target fails a saving throw versus death, it dies instantly. Casting finger of death is a chaotic act; it will only be used by lawful clerics in desperate situations.