Sleep
Class and level | Magic-User 1 |
---|---|
Duration | 4d4 turns |
Range | 240' |
A sleep spell causes a magical slumber to come upon creatures if the target fails a saving throw versus spells. The undead are unaffected. The spell may target either:
- A single creature with 4+1 Hit Dice.
- A total of 2d8 Hit Dice of creatures of 4 HD or lower each.
When targeting creatures of 4 HD or less, the following rules apply:
- Targets with the least HD are affected first.
- Calculate monsters with less than 1 HD as having 1 HD and monsters with a bonus to HD as having the flat amount. (For example, a 3+2 HD monster would be calculated as having 3 HD.)
- Rolled Hit Dice that are not sufficient to affect a creature are wasted.
Creatures enchanted by this spell are helpless and can be killed instantly with a bladed weapon. Slapping or wounding awakens an affected creature.