Sleep

Class and level Magic-User 1
Duration 4d4 turns
Range 240'

A sleep spell causes a magical slumber to come upon creatures if the target fails a saving throw versus spells. The undead are unaffected. The spell may target either:

  • A single creature with 4+1 Hit Dice.
  • A total of 2d8 Hit Dice of creatures of 4 HD or lower each.

When targeting creatures of 4 HD or less, the following rules apply:

  • Targets with the least HD are affected first.
  • Calculate monsters with less than 1 HD as having 1 HD and monsters with a bonus to HD as having the flat amount. (For example, a 3+2 HD monster would be calculated as having 3 HD.)
  • Rolled Hit Dice that are not sufficient to affect a creature are wasted.

Creatures enchanted by this spell are helpless and can be killed instantly with a bladed weapon. Slapping or wounding awakens an affected creature.


DM, what is best in life?

To crush the characters, see their dice driven before me and hear the lamentations of the players