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rules:spells:mu:2:tegus_spell_of_self_healing [2018/09/11 17:56] – restless | rules:spells:mu:2:tegus_spell_of_self_healing [2018/09/13 23:08] (current) – restless | ||
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^ Range | Self | | ^ Range | Self | | ||
- | This spell takes a full turn to cast and may only be performed on one's self and not cast upon others. | + | This spell, originally created by the legendary necromancer [[: |
+ | |||
+ | This ritual is considered somewhat dangerous due to the necromantic forces involved; the caster must **save versus death** when casting this spell or roll on the following chart for effects: | ||
+ | |||
+ | |< - 5em - >| | ||
+ | ^ 2d6 ^ Result | ||
+ | | 2 | **Possessed: | ||
+ | | 3-4 | **Magnet for the dead: | ||
+ | | 5-6 | **Physically drained: | ||
+ | | 7 | **Barely touched by the hand of Chaos: | ||
+ | | 8-9 | **Tainted: | ||
+ | | 10-11 | **Cursed: | ||
+ | | 12 | **Inflicted with insanity: | ||
- | However, due to the nature of the dangerous necromantic forces involved in the use of this spell the caster must roll a **save versus death**, and if failed must suffer the results from the following chart: | ||
- | ^ Failed save by ^ Result | ||
- | | 1-2 | All rolls at -1 / -5% for the next d6 hours | | ||
- | | 3-4 | Reduce healing by 25%, | | ||
- | | 5-8 | Reduce healing by 50%, | | ||
- | | 9-12 | Reduce healing by 75%, | | ||
- | | 13+ | Reduce healing by 100%, | | ||