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rules:spells:mu:2:tegus_spell_of_self_healing [2018/09/13 22:16] restlessrules:spells:mu:2:tegus_spell_of_self_healing [2018/09/13 23:08] (current) restless
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 ^  Range | Self  | ^  Range | Self  |
  
-This spell takes a full turn to cast and may only be performed on one's self and not cast upon others.  After the spell is cast, the caster is healed for 2d8 + (caster's level) HP.+This spell, originally created by the legendary necromancer [[:gaz:tegus|Tegus]], takes a full turn to cast and may only be performed on one's self and not cast upon others.  After the spell is cast, the caster is healed for 2d8 + (caster's level) HP.
  
 This ritual is considered somewhat dangerous due to the necromantic forces involved; the caster must **save versus death** when casting this spell or roll on the following chart for effects: This ritual is considered somewhat dangerous due to the necromantic forces involved; the caster must **save versus death** when casting this spell or roll on the following chart for effects:
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 |  3-4    | **Magnet for the dead:**  the caster is awash in the residual power of necromancy, and the undead are drawn to it.  For 3d6 days the undead will be drawn to you like wolves to a wounded deer.  | |  3-4    | **Magnet for the dead:**  the caster is awash in the residual power of necromancy, and the undead are drawn to it.  For 3d6 days the undead will be drawn to you like wolves to a wounded deer.  |
 |  5-6    | **Physically drained:**  you do not heal and are exhausted and unable perform strenuous physical tasks (more than walking at half speed) until you get d4+1 days of complete bed rest.  | |  5-6    | **Physically drained:**  you do not heal and are exhausted and unable perform strenuous physical tasks (more than walking at half speed) until you get d4+1 days of complete bed rest.  |
-|  7      | **Squeaked by:**  the amount you are healed drops by 50%, but no other effects.  |+|  7      | **Barely touched by the hand of Chaos:**  the amount you are healed drops by 50%, but no other effects.  |
 |  8-9    | **Tainted:**  the caster is transformed by Chaos; randomly change one attribute (d6:  1-2 = raise a point, 3-6 = lose a point).  The character also acquires a minor mutation or taint to explain the change (DM choice).  | |  8-9    | **Tainted:**  the caster is transformed by Chaos; randomly change one attribute (d6:  1-2 = raise a point, 3-6 = lose a point).  The character also acquires a minor mutation or taint to explain the change (DM choice).  |
 |  10-11  | **Cursed:**  the caster is afflicted with a random curse.  [[rules:rtables:d1000_curses|Roll on d1000 curse chart.]]  | |  10-11  | **Cursed:**  the caster is afflicted with a random curse.  [[rules:rtables:d1000_curses|Roll on d1000 curse chart.]]  |

Channeling the Satanic Panic