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Tegus' Spell of Self Healing

Class and level Magic-User 2
Duration Instantaneous
Range Self

This spell takes a full turn to cast and may only be performed on one's self and not cast upon others. After the spell is cast, the caster is healed for 2d8 + (caster's level) HP.

However, due to the nature of the dangerous necromantic forces involved in the use of this spell the caster must roll a save versus death, and if failed must suffer the results from the following chart:

Failed save by Result
1-2 All rolls at -1 / -5% for the next d6 hours
3-4 Reduce healing by 25%,
5-8 Reduce healing by 50%,
9-12 Reduce healing by 75%,
13+ Reduce healing by 100%,
  • Necromantic taint
  • Attract the attention of spirits or nearby undead, etc.
  • Curse
  • Summon undead or other otherworldly outsiders
  • Insanity

It's dangerous to go alone, take this: 🌻