Hold Person

Class and level Magic-User 3
Duration 1 turn per level
Range 120'

This spell causes one or more humans, demihumans, or humanoid monsters to be paralysed if they fail a saving throw versus spells. It may be cast in two ways:

  • Against an individual. The target's saving throw is penalised by -2.
  • Against a group. 1d4 individuals in the group are targeted.

Humanoids of greater than 4+1 HD and undead are not affected.


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