Conjure Elemental
Class and level | Magic-User 5 |
---|---|
Duration | Permanent (until dismissed or slain) |
Range | 240' |
A 16 Hit Dice elemental (see B/X Essentials: Monsters) is summoned from an elemental plane of the caster's choice (air, earth, fire, water) to do his or her bidding.
- A large volume of the appropriate element is required for the summons to work.
- Commanding an elemental requires great concentration: the caster may not take part in combat, cast other spells, or move at greater than half speed.
- While control over the elemental is maintained, the caster may dismiss it at any time, sending it back to its plane of origin.
- If the caster's concentration is disturbed, the spell's command of the elemental ends. It is, henceforth, a free-willed entity and will immediately try to kill the caster and any who get in its way.
- A conjured elemental may be dispelled by dispel magic or dispel evil.
- The caster may summon at most one elemental from each plane in a single day.